GenPattonX 10 Posted August 22, 2013 I know i once did this in a mission a while ago but since i am missing loads of addons for that i can't acess it :( So i am trying to remember what was the init line that i used to get a unit appear at a dot marker location, i am trying these: unit DoMove GetMarkerPos "markername" - i don't want the unit to move, i want them to just appear at the marker location s1 setpos (getpos H1) - where H1 is an invisible H placed at the point i want but the thing is, i don't want to use a invisible H, i want to use a marker ! plz help i know this is simple but i can't figure it out :( Share this post Link to post Share on other sites
ProfTournesol 956 Posted August 22, 2013 Group the unit (F2) with the marker. Share this post Link to post Share on other sites
GenPattonX 10 Posted August 22, 2013 hum... i think i didnt need to group the unit with the marker when i did it... this works but I'm still curious to know if somebody else has another suggestion, thx anyway Share this post Link to post Share on other sites
ProfTournesol 956 Posted August 22, 2013 unit setpos getmarkerpos "nameofmymarker" will work. Share this post Link to post Share on other sites
GenPattonX 10 Posted August 22, 2013 yes i was just about to go edit my previous reply to say that i found it: s1 setpos getmarkerpos "m1" thx anyway XD Share this post Link to post Share on other sites
LimpingWhale 10 Posted August 31, 2013 Do you know how to make it so instead of a marker it's an AI, or possibly even another player? if you know how to do them post both please, it would be MUCH appreciated! :D Share this post Link to post Share on other sites
nikiller 18 Posted August 31, 2013 hi, Do you know how to make it so instead of a marker it's an AI, or possibly even another player? if you know how to do them post both please, it would be MUCH appreciated! :D For AI: unit setPos (getPos nameofAI) For player: unit setPos (getPos nameofplayer) https://community.bistudio.com/wiki/setPos https://community.bistudio.com/wiki/getPos cya. Nikiller. Share this post Link to post Share on other sites
ICE_PIC_JAPAN 7 Posted July 1, 2019 Hello guys! I tried to teleport unit (let's say u1) with marker. But I found I couldn't edit the height of marker on 3D map, because I could see the marker on only 2D map version. How can I edit the height of marker or do you have any better idea for it? Please help me. Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted July 1, 2019 1 hour ago, ICE_PIC_JAPAN said: But I found I couldn't edit the height of marker on 3D map, because I could see the marker on only 2D map version. Hello there ICE_PIC_JAPAN and welcome also to Bis Forums ! are you still using the 2D editor ? Share this post Link to post Share on other sites
ICE_PIC_JAPAN 7 Posted May 24, 2021 im very sorry for late my reply :)/ just 3d eden editor turn into 2d when i put it. Share this post Link to post Share on other sites