silentkiller* 11 Posted August 19, 2013 Hi all, I am trying to modify the standard sky in an Island from the classic color to a new more-red color, which Configs control sky and sky objects like moon, stars, sun etc.? I hope to be in the right section here.. :p Share this post Link to post Share on other sites
ZeroG 23 Posted August 19, 2013 I assume its the islands main config.cpp where you have to look at...to be honest: the biggest part of A3 island configs seems to be the lighting. Share this post Link to post Share on other sites
silentkiller* 11 Posted August 19, 2013 ZeroG said: I assume its the islands main config.cpp where you have to look at...to be honest: the biggest part of A3 island configs seems to be the lighting. So which classes control what? Share this post Link to post Share on other sites
ZeroG 23 Posted August 19, 2013 Erm..I suggest you open up any given A3 island config yourself and just look at the classes - they seem self explanatory, yet come in large numbers so that you can spend quite some time with finding the right settings. Share this post Link to post Share on other sites
silentkiller* 11 Posted August 19, 2013 I did it but i had not getted how it work Share this post Link to post Share on other sites
p1nga 23 Posted August 21, 2013 SilentKiller* said: I did it but i had not getted how it work I'm embarking on a similar mission, my Australian outback terrain looks incredible with spot on colors during morning and evening but during the middle of the day it gets washed out and a little bit to light. This resource is help full - https://sites.google.com/site/islandconfigs/cfgworlds-overview/cfgworlds-lighting-weather Share this post Link to post Share on other sites
ZeroG 23 Posted August 23, 2013 Have a look at Bs recent addon...his config might lead you the way. Share this post Link to post Share on other sites
Sealife 22 Posted August 23, 2013 in the lighting section of the cpp you can adjust things like there are lots of things to play with for different times and conditions , not sure how Bushlurker did his may even be new SKY txtue but i have had luck with cloud colours in the past by messing with the obvious one below . sky[] = {{0.004316,0.006232,0.013752},0.014036}; skyAroundSun[] = {0.004332,0.005212,0.009138}; cloudsColor[] = {{0.8,0.81,1},13.6149}; Share this post Link to post Share on other sites
silentkiller* 11 Posted August 23, 2013 the first array of sky are RGB i think, the value apart? Share this post Link to post Share on other sites
ZeroG 23 Posted August 24, 2013 SilentKiller* said: the first array of sky are RGB i think, the value apart? Maybe try it for yourself and learn what changes cause which effect... Share this post Link to post Share on other sites