iguanapl 0 Posted August 16, 2013 (edited) Thanks to OFP/ARMA many people have mastered modding skills and sometimes I think they could go further just than making addons for one game. Let's take Day Z or Iron Front for an example. Many of OFP/ARMA fans treat ARMA as an modding platform more than game itself. I was wondering if there is a chance that someday we will see Complete ARMA III Developer's Kit (or as you like Real Virtuality 4.0 engine) similar to UDK or CryEngine Kit with some sort of indie developers licence (Like X % of profits like CryEngine)? Nowadays, thanks to initiatives like KickStarter, SteamGreenlight, GOG etc. , many people who treat addon making as a hobby, can finally try to take a big shot and become indie developer. The passion, skills and commitment of OFP/ARMA modding community makes it very possible that some of their indie projects could be very successful products. I am very curious what others have to say on this subject. Edited August 16, 2013 by iguanapl Share this post Link to post Share on other sites
comp_uter15776 1 Posted August 16, 2013 Thanks to OFP/ARMA many people have mastered modding skills and sometimes I think they could go further just than making addons for one game. Let's take Day Z or Iron Front for an example. Many of OFP/ARMA fans treat ARMA as an modding platform more than game itself. I was wondering if there is a chance that someday we will see Complete ARMA III Developer's Kit similar to UDK or CryEngine Kit with some sort of indie developers licence (Like X % of profits like CryEngine)? Nowadays, thanks to initiatives like KickStarter, SteamGreenlight, GOG etc. , many people who treat addon making as a hobby, can finally try to take a big shot and become indie developer. The passion, skills and commitment of OFP/ARMA modding community makes it very possible that some of their indie projects could be very successful products. I am very curious what others have to say on this subject. Not entirely sure what the idea behind this would be :s I mean, we're already given practically everything the developers have, so short of making a game ourselves lol... Share this post Link to post Share on other sites
chortles 263 Posted August 16, 2013 Ehhh, more like "the prior game's dev kit"... we're still waiting on Arma 3-specific tools, and there's no ETA on those except after launch. Share this post Link to post Share on other sites
zukov 490 Posted August 16, 2013 Thanks to OFP/ARMA many people have mastered modding skills and sometimes I think they could go further just than making addons for one game. Let's take Day Z or Iron Front for an example. Many of OFP/ARMA fans treat ARMA as an modding platform more than game itself. I was wondering if there is a chance that someday we will see Complete ARMA III Developer's Kit similar to UDK or CryEngine Kit with some sort of indie developers licence (Like X % of profits like CryEngine)? Nowadays, thanks to initiatives like KickStarter, SteamGreenlight, GOG etc. , many people who treat addon making as a hobby, can finally try to take a big shot and become indie developer. The passion, skills and commitment of OFP/ARMA modding community makes it very possible that some of their indie projects could be very successful products. I am very curious what others have to say on this subject. we will be Lucky, if we will have the visitor with road tool Share this post Link to post Share on other sites
iguanapl 0 Posted August 16, 2013 (edited) Not to worry. ARMA 3 modding tools will be available sooner or later - I think that BIS is focusing on polishing ARMA 3 final version right now. What I meant in my first post is that ARMA 3 (Real Virtuality 4.0) engine seems to be great indie game engine - way more user frienldy and better than UDK etc in many ways. In my opinion BIS should try to create similar license offer. I predict that many funny and good games could be created with this. Take on Mars??? What could be next :P hehe. Edited August 16, 2013 by iguanapl Share this post Link to post Share on other sites
ProfTournesol 956 Posted August 16, 2013 Take on mars isn' t using rv engine, but carrier command one. Share this post Link to post Share on other sites
comp_uter15776 1 Posted August 16, 2013 Not to worry. ARMA 3 modding tools will be available sooner or later - I think that BIS is focusing on polishing ARMA 3 final version right now. What I meant in my first post is that ARMA 3 engine seems to be great indie game engine - way more user frienldy and better than UDK etc in many ways. In my opinion BIS should try to create similar license offer. I predict that many funny and good games could be created with this. Take on Mars??? What could be next :P hehe. Ohh, that makes more sense. You mean Real Virtuality 4.0 engine, right. Yeah, that'd be a fairly neat idea. Although, as kylania/F2k know, I can't even handle basic scripting correctly so God help us all if I get my hands on an SDK xD Share this post Link to post Share on other sites
zukov 490 Posted August 16, 2013 Not to worry. ARMA 3 modding tools will be available sooner or later - I think that BIS is focusing on polishing ARMA 3 final version right now. What I meant in my first post is that ARMA 3 engine seems to be great indie game engine - way more user frienldy and better than UDK etc in many ways. In my opinion BIS should try to create similar license offer. I predict that many funny and good games could be created with this. Take on Mars??? What could be next :P hehe. the modding tool in this case, are able to manage the entire graphic engine in the source too, otherwise in cryengine , for example you have the editor for cryssis and the engine sdk but not the crysis's asset, and all, from to cpp to the assets, have to made form scratch Share this post Link to post Share on other sites
iguanapl 0 Posted August 16, 2013 Take on mars isn' t using rv engine, but carrier command one. Yes I know. I just used it as an example of original idea for a game :) Share this post Link to post Share on other sites