Jamesia 0 Posted August 11, 2002 ...... in DF2 the LAWs didn't drop the same way that they do in operation flashpoint. This is less realistic.... but easier to take out tanks and helicopters... I don't think that we'll ever see grass in flashpoint 'cos the engine doesn't seem to do it. Share this post Link to post Share on other sites
cnchamish 0 Posted August 11, 2002 i have a low polygon solution i think. woulwork i think. May even be able to make it sway in the breeze but the mission files would be pretty big i think. Ill look into it If it works i'll post im not usually a low poly guy but if this works this is going to be 4 polygons a clump Share this post Link to post Share on other sites
Miles 0 Posted August 11, 2002 Unfortunately grass is very hard to implement without a voxel engine apparently. What actually are voxels anyway?? Share this post Link to post Share on other sites