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Vasilyevich

Place a tree ?

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Hi, i want to place Trees in my mission.

I place a User Texture (1m) with the Name "Tree1" and this code in init line:

Tree1= "t_oleae1s_f" createVehicle position this; deleteVehicle this; Tree1 setdir (random 360)

and it does not work ( :butbut: ) so i found THIS MOD (armaholic.com) and with the "ZGM_VisO_ARMA3BETA_EditorObjects.pbo" it does work, the trees are there. But when the .pbo is not loaded the trees are not there aswell. Is there a mod that can place trees and keep them on the map even when the mod is not loaded ? like "Dren's Editor Upgrade" ?

o/

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Dren's Editor upgrade unhides the existing but not on the list items which is why you don't need it to play missions.

The other one actually changes the config of items to add in unfinished or otherwise unavailable items which is why you need the mod to see the items. The items are "in game" but without proper configs they don't show up.

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trees in general have no class name i think. always has been an annoying limitation. as kylania said. only thing you can do is make new classes as an addon and go from there.

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Okay.. thats really annoying, but i'm currently working with the mod and it's really cool. Here are some screens from my "Moded Girna (WIP)" for my Mission.

1smallejrs7.jpg

2smalliho7y.jpg

3smallbca3l.jpg

Klick the images for lager version

- Vasil

Edited by Vasilyevich

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