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-=seany=-

Revealing Targets and Confirming Killed Targets is very unreliable.

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This is some thing that has been broken for a while, since Arma1 even maybe. I know for sure the problem exists in Arma2.

As a squad member I find Revealing Targets and Confirming Killed targets does not work a lot of the time. However, as a squad leader the system seems to work ok.

In OFP it worked every time. In fact, if I remember correctly, you could even call "BMP is history" etc for vehicles kills. Something that also has not worked since Flashpoint.

With regards confirming kills, some times it feels like it's because there is some kind of "Time out" that ends too quickly after you have killed a unit to allow you to confirm it. Eg, you shoot 3 enemies over the course of 30 seconds. Then, when they are all dead, you go back to the first kill to confirm it's death over radio with "Reveal Target" and nothing happens.

It would be great if we could get this looked at.

Has anyone else noticed these problems or have any idea how or why they got introduced?

If anyone wants to test this problem, simply load the Defend Camp Kamino mission and play as a squad member and see how many units you can "Reveal" and how many Kills you can "Confirm"

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yep... i noticed when i zoom in on an enemy i just killed... nothing is said.

but when AI kill someone its spoken straight after..

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I always though that feature was odd. Surely one could speak or type. I dont think the ai actually needs to "hear" the confirmations as it most likely knows instantly.

That being said it should be consistent for those that like it.

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