mantls 2 Posted July 29, 2013 Have to say i'm a bit confused. I have this (chunk of) code: case "Eliminate HVT": { private ["_officer"]; _mrk = activeMarkers call bis_fnc_selectRandom; _mrkPos = getMarkerPos _mrk; _rndPos = [_mrkPos, 0, 75, 3, 0, 20, 0] call BIS_fnc_findSafePos; _oGrp = createGroup EAST; _officer = "O_officer_F" createUnit [_rndPos,_oGrp]; //_officer setVehicleVarname "HVT"; nul = [leader _oGrp, _mrk, "spawned", "showmarker"] execVM "scripts\UPSMON.sqf"; "sideMarker" setMarkerPos _mrkPos; "sideMarker" setmarkerText "Eliminate HVT"; waitUntil {!isNil _officer && !alive _officer}; hint "Success"; }; And i'm getting a constant error message about the _officer being an undefinded variable in the waitUntil part. However, to my knowledge it is defined? Any help is much appreciated! cheers Share this post Link to post Share on other sites
Larrow 2817 Posted July 29, 2013 _officer = "O_officer_F" createUnit [_rndPos,_oGrp]; createUnit in this form does not return a value. You will need to use the other form createUnit ARRAY. Share this post Link to post Share on other sites
mantls 2 Posted July 29, 2013 oh really? :D been ranting for at least an hour... i'll give it a try. But yeah should've known from the Wiki/Biki... Thank you^^ Share this post Link to post Share on other sites
holo89 10 Posted July 29, 2013 and with isNil you must supply either a string with the name of the variable or a code . and also you should use lazy evaluation. waituntil {! isNil "_officer" && {!alive _officer}}; otherwise it would try !alive _officer even if it is nil. read the two example in here https://community.bistudio.com/wiki/a_%26%26_b it looks basic, but it is interesting. Share this post Link to post Share on other sites
mantls 2 Posted July 29, 2013 yeah, already got that out. That was a result of me getting desperate^^. Share this post Link to post Share on other sites
holo89 10 Posted July 29, 2013 yeah, already got that out. That was a result of me getting desperate^^. lol it does remind me, myself sometime ... Share this post Link to post Share on other sites