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phronk

Road Classnames?

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If you enable object IDs in the editor in ArmA 3, you'll see that roads have an ID every 20 or so meters. Since all objects in Stratis have a classname which can be found in the Config Viewer in the editor (mostly under CFGvehicles), I was wondering if anyone has found out if roads actually do have classnames, like all other objects with an ID, in the Config Viewer.

The reason I'm looking for the classnames for roads is because it'd allow me (and other mission authors) to create more authentic urban environments from scratch around the map of Stratis and/or custom made maps like Diayou Islands.

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