phronk 898 Posted July 19, 2013 If you enable object IDs in the editor in ArmA 3, you'll see that roads have an ID every 20 or so meters. Since all objects in Stratis have a classname which can be found in the Config Viewer in the editor (mostly under CFGvehicles), I was wondering if anyone has found out if roads actually do have classnames, like all other objects with an ID, in the Config Viewer. The reason I'm looking for the classnames for roads is because it'd allow me (and other mission authors) to create more authentic urban environments from scratch around the map of Stratis and/or custom made maps like Diayou Islands. Share this post Link to post Share on other sites
riouken 15 Posted July 20, 2013 They are map objects, they don't have true class names that you can access that I know of, but they gave us some helpful commands: http://community.bistudio.com/wiki/nearRoads http://community.bistudio.com/wiki/roadsConnectedTo Share this post Link to post Share on other sites