whiteruck437 1 Posted July 17, 2013 (edited) HI all I'm having some trouble importing some custom sounds and wonder if anyone could help. I've created the folders required in the mission folder and I'm using this script:- /////////////////////////////////////////////////////////// // Armed Assault Description File // Created with ArmA Edit - Version 1.3.4000 /////////////////////////////////////////////////////////// showCompass = 0; showGPS = 0; showWatch = 0; //===radio===============================================> class Cfgradio { sounds[]={radio1}; class radio1 { name="radio1"; sound[]={"sound\radio1.ogg",db+5, 1.0}; }; }; but when I play the mission this message pops up when I get to the way point "Sound radio1 not found" have I written the script wrong or is there something else I should have done? Edited July 17, 2013 by whiteruck437 Share this post Link to post Share on other sites
zulu1 145 Posted July 17, 2013 Maybe because you spelled sound incorrectly? {"sond\radio1.ogg",db+5, 1.0}; ^^^^ sound Share this post Link to post Share on other sites
whiteruck437 1 Posted July 17, 2013 Yeah after I posted the message I went back to it and corrected the mistakes but the same thing is still happening. Share this post Link to post Share on other sites
zulu1 145 Posted July 18, 2013 And you have a folder called sound with radio1.ogg file in your mission directory? I don't know what is wrong then. Share this post Link to post Share on other sites
whiteruck437 1 Posted July 23, 2013 I've sorted it. I think:) I don't know how I did it Share this post Link to post Share on other sites