redstone 14 Posted August 27, 2013 Do these work with the binPBO we have? I know that e.g. the unhide for the hide animation needs a new binarization and therefore cannot be used with what we currently have... Yes you're true. Community binarize is old and there is a big progress with technologies. So for solution remove also useWorldEnvMap parameter. And TI stage replace with this, if you haven't correct TI texture for your model.... class StageTI { texture="A3\Data_F\Default_TI_CA.tga"; }; Share this post Link to post Share on other sites