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Mattaustr

Lighting Issue with my building at night

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Hello all,

I have a problem with a few of my building structures where the Lights in the building pass right through the flooring of my model. I have geometry on the floor underneath the roadway, but the cone of the light passes right through the floor making the room dark still. I have also used Arma 3's default lamps but still get the same issue. To help troubleshoot I made it so that there was only a floor geometry and no other geometry to disrupt the light path.

I still believe it is a geometry problem but don't know where to look.

Images of the problem:

http://i.imgur.com/Csv5otE.jpg [Light here works fine as you can see]

http://i.imgur.com/td5NscG.jpg [No light reflection on floor]

http://i.imgur.com/5f4m0iR.jpg [You can see the light passing through geometry and res lod]

Any constructive comments would be greatly appreciated.

Cheers, Matt.

Edited by Mattaustr

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Can you explain a bit better?

So the light is in the room but not showing up. But you can tell the lights there because its showing up on the ground outside the building?

Edited by TwoodZ

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It looks like materials problem. You have to use correct textures and setup rvmat to correct light reflections.

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