Blitzer134 1 Posted July 6, 2013 how can I find building position copy it to clipboard so I can put in building int ? thanks Share this post Link to post Share on other sites
f2k sel 164 Posted July 6, 2013 Just place this in a game logic and place it around the centre of the building copytoclipboard str getpos nearestobject [this,"building"]; hint copyfromclipboard Share this post Link to post Share on other sites
Blitzer134 1 Posted July 6, 2013 you legend thank you very much Share this post Link to post Share on other sites
victim913 10 Posted July 6, 2013 A great tool you can use is the "visual house position". Or virtual. It's made for arma2 or OA but it works in arma 3. If you use AllInArma then it works perfectly. Every available position in the building you are in will have a green bouncing ball. Walk over to it and it tells you what position it is. You have 3 different option to copy to clipboard. This is the results of the three different options: City/Town=Camp Maxwell, Distance=238.27, PosASL=[3310.28,2942.48,227.459], HouseID=72024, Model=cargo_house_v2_f.p3d TotalPos=1, BuildingPos=14 this setPos ((position this nearestObject 72024) buildingPos 14); ["City/Town=Camp Maxwell, Distance=238.27, PosASL=[3310.28,2942.48,227.459], HouseID=72024, Model=cargo_house_v2_f.p3d TotalPos=1, BuildingPos=14","this setPos ((position this nearestObject 72024) buildingPos 14);"] Without AllinArma it works only to an extent. But still very useful. It won't have any bouncing ball, In fact it won't show you building positions, BUT it gives you all that information only it won't tell you building positions. It comes in handy in Arma3 because of the crap 3d editor. The more addons (especially units) you have the more frustrating it is. But I just created a mission using the vhp. I walked around and copied every position I wanted to place my units. Then went in game and put all the units there. It helps a lot when it comes to guessing where to put things in the 2d editor. Saves time. There is one flaw. Arma has house positions starting at #1 but the vhp will show that as position #0. so it's off by 1 Share this post Link to post Share on other sites
Blitzer134 1 Posted July 6, 2013 Looks pretty useful only problem is no module paa which is fine I just placed marker over it so I don't lose it thanks alot Share this post Link to post Share on other sites