frostshazzy 1 Posted July 3, 2013 How to use/import animations in Animation Viewer into real game? (by trigger[f3]) Tried with Name playmove "" ; Name disableAI "ANIM"; but doesn't work. Share this post Link to post Share on other sites
Smurf 12 Posted July 3, 2013 http://www.arma3.com/news/this-is-war-photography#.UdRGUm1241U 0 = this spawn {_this switchMove "acts_CrouchingCoveringRifle01"; sleep 3; _this enableSimulation false;}; Share this post Link to post Share on other sites
Sniperwolf572 758 Posted July 3, 2013 You can do it with <unit> switchMove "<animation name>". playMove and playMoveNow can also be used but they are restricted by the interpolation chain leading up to them, while switchMove is instant. Share this post Link to post Share on other sites