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frostshazzy

How to use animations in Animation Viewer into real game ?

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How to use/import animations in Animation Viewer into real game? (by trigger[f3])

Tried with Name playmove "" ; Name disableAI "ANIM"; but doesn't work.

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You can do it with <unit> switchMove "<animation name>". playMove and playMoveNow can also be used but they are restricted by the interpolation chain leading up to them, while switchMove is instant.

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