fuzi8n 10 Posted June 27, 2013 I would like to spawn in with the smoke grenades already activated. Is there any way to do it via trigger, marker, ect? Share this post Link to post Share on other sites
kylania 568 Posted June 27, 2013 There's an Module for Effects -> Smoke which is basically just a one time smoke grenade. Just plop one down and you'll have activated smoke at game start. Share this post Link to post Share on other sites
xyberviri 1 Posted June 28, 2013 You just create the smoke shell _smoke = "SmokeShellRed" createVehicle _somePosition; If you want to attach it to something you use the following _smoke = "SmokeShellRed" createVehicle position _somevehicle; _smoker attachto [_somevehicle,[0,0,0]]; Share this post Link to post Share on other sites