runekn 3 Posted July 2, 2013 Yes, we're using development build. Supply parachuting hasn't been implemented yet in the normal build. Share this post Link to post Share on other sites
kylania 568 Posted July 2, 2013 Please push out the beta build. There's some critical fixes like this in there the rest of us need. :) Share this post Link to post Share on other sites
Osmo88 10 Posted July 29, 2013 Hey. Does anyone know how to make supply drop(virual one) to go with trigger? Would be nice to have automated drops. Share this post Link to post Share on other sites
kylania 568 Posted July 29, 2013 There's a bug in the supplydrop function so it doesn't work quite correctly, but this'll get you a box of ammo real quick. :) 0 = [player, "Box_NATO_Ammo_F"] call BIS_fnc_supplyDrop; Share this post Link to post Share on other sites
Tyl3r99 41 Posted July 29, 2013 please do the following to get it to work (nice and easy) place unit (player) (SYNC) place support requester module (SYNC) place support provider supply drop virtual preview also please use the "show information" on the module screen. also if you rather wished to use an actual helicopter for supply drop then do the following chain top to bottom player sync support requester sync support provider supply drop *non virtual* sync UH80 ghost hawk preview. Share this post Link to post Share on other sites
noreaster 10 Posted September 15, 2013 Hey. Does anyone know how to make supply drop(virual one) to go with trigger? Would be nice to have automated drops. I am looking for a way to do this as well if anyone has some ideas. If I figure it out I'll report back here as well. Share this post Link to post Share on other sites