apathetik 10 Posted June 26, 2013 Hello, I apologize in advance if the answer to this has been already posted or is otherwise obvious or trivial. I've searched google and these forums but haven't yet found a solution. I'm working on a simple COOP mission, and was wondering if there was any way to completely disable friendly fire in such a way that firing upon a friendly unit does no damage whatsoever. Is this possible through some script or mission parameter? Thanks! Share this post Link to post Share on other sites
holo89 10 Posted June 26, 2013 check this, adding it on your playable units at init https://community.bistudio.com/wiki/ArmA_2:_Event_Handlers#HandleDamage Share this post Link to post Share on other sites