eagledude4 3 Posted June 24, 2013 (edited) I have the following code in a unit's init line: removeAllWeapons this; {this removeMagazine _x} forEach magazines this; removeUniform this; removeHeadgear this; removeGoggles this; The unit spawns in their underpants in the single player editor, but in multiplayer, they spawn with a blue shirt and khaki shorts. Also, when I go into the inventory, there's no uniform. I'm running this in the development build beta, so this might just be a bug. Edited June 24, 2013 by eagledude4 Share this post Link to post Share on other sites
samatra 85 Posted June 24, 2013 Probably related to this: http://feedback.arma3.com/view.php?id=7879 Try changing order of things, here is how I clear units off their gear: removeUniform _player; removeAllWeapons _player; removeAllAssignedItems _player; removeAllContainers _player; _player addWeapon "ItemMap"; _player addWeapon "ItemCompass"; _player addWeapon "ItemRadio"; _player addWeapon "ItemWatch"; (replace "_player" with "this") Share this post Link to post Share on other sites
kahna 13 Posted June 24, 2013 How about removing items and backpacks, specifically I want to remove all of the parachutes from the Helicopters as they seem to be the culprit in our server crashes. I've already got them pulled out of VAS. Share this post Link to post Share on other sites
eagledude4 3 Posted June 24, 2013 Same behavior using your code, samatra. Attached an image to the first post. Share this post Link to post Share on other sites
samatra 85 Posted June 24, 2013 Try this addUniform "U_BasicBody"; removeUniform this; Share this post Link to post Share on other sites
eagledude4 3 Posted June 25, 2013 (edited) That seemed to work, but I don't fully understand how I'm able to add a uniform over the one I'm originally spawned in with. Edited June 25, 2013 by eagledude4 Share this post Link to post Share on other sites