mordeaniischaos 3 Posted June 23, 2013 I've got a basic attachto script for lifting vehicles with a chopper, but I want to be able to have a trigger trip when an object is attached to another object. I have no idea how I'd get it. I tried futzing around with attachedobject just on a whim but I never could get anything that didn't give me an error :p Share this post Link to post Share on other sites
memphisbelle 99 Posted June 23, 2013 why not using the Domi Lift script standalone? That comes from xeno and was isolated by grimes just a guess... http://forums.bistudio.com/showthread.php?108310-Domination-s-Vehicle-Lift-Script-Standalone!&p=1761434&viewfull=1#post1761434 Share this post Link to post Share on other sites
Beerkan 71 Posted June 23, 2013 why not using the Domi Lift script standalone? That comes from xeno and was isolated by grimes just a guess... http://forums.bistudio.com/showthread.php?108310-Domination-s-Vehicle-Lift-Script-Standalone!&p=1761434&viewfull=1#post1761434 See this one too.. Helicopter Transportation Script RC1.3 for ArmA3 Share this post Link to post Share on other sites
mordeaniischaos 3 Posted June 25, 2013 I'm not seeing how that would help with the trigger issue? I have a working lift script, that's not terribly difficult for how I need it to be used (it's just an addaction pointing to an attach nearestobject). I'm wondering how to get it to be seen by a trigger when an object is lifted. Share this post Link to post Share on other sites