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Gruman

Remove inherited class OpticsIn from config

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Hey there,

I have a problem with a config I'm working on. Basicly I try to add some ACE-Features (done and works properly) and I want to change some behavior with the doorgunners.

There are 3 Turrets. An Observer/Copilot (MainTurret...), RightTurret (Inherit from MainTurret) and a LeftGun (Inherit from RightTurret).

The Mainturret has a "class OpticsIn" defined, wich is good when using the FLIRPod, but since the other turrets inherit from that Mainturret, the "Iron Sights" on the Guns works like a FLIRPod.

Is there a way to remove the "class OpticsIn" definition, so the RPT isnt filled with Missing Entry errors? I have tried just using class OpticsIn{}; , but it filled my RPT with way to many errors.

If somebody have some tipps, that would be great.

Thank you very much.

Best regards

MAG

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Thanks for replying.

Allready found a workaround by defining all the valuebles. Workes just the way I wanted it.

Thanks anyway.

Best regards

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