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tortuosit

Game options - where are they explained?

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Hi guys,

well I'm playing ArmA since A2. But still I have sometimes no idea, what specific game options mean. I mean all the game options which have "Super AI", "Auto report" and all those. I was surprised I have found no comprehensive descriptions in WIKIs about what every option exactly does/shows/turns on/off.

Just the example "Super AI" - I heard it makes the AI skill array set completely to 1 AND overrides mission designers settings. But hey, not sure.

So does anyone know a src of detailed descriptions or will I have to find forum posts one by one? :)

TIA

Michael

EDIT: I found this now. But I think its not complete:

http://community.bistudio.com/wiki/server.armaprofile

Extended armor 1 1 - - Armor Gives you improved body armor, tank armor etc

Friendly TAG 1 1 - - FriendlyTag Displays information on friendly units. ONLY WORKS WITH 'Weaponcursor=0', eg crosshair on.

Enemy TAG 0 0 - - EnemyTag Displays information on enemy units

Extended HUD info 1 1 1 - HUD Shows you leaders location and your position in formation

Permanent extended HUD info 1 1 - - HUDPerm Shows HUD permanently

HUD waypoints info 1 1 - - HUDWp Shows Waypoints right after they're ordered to you

HUD waypoints info permanently 1 1 - - HUDWpPerm Shows Waypoints permanently

?? 1 1 0 - HUDGroupInfo Usually off to prevent WP point cheat for non drivers, but mission should provide other options

Auto report 1 1 - - AutoSpot If you're close enough to an enemy, you'll report it without right-clicking

Extended map info 1 1 - - Map Shows symbols for all objects known to your gruop on the map. This will NOT disable the map itself !

Weapond crosshair 1 1 1 - WeaponCursor Shows the crosshair for your weapon

Auto guide AT 1 1 - - AutoGuideAT AT missiles will be automatically guided to their target. If 0, player has to lock onto the target

Clock indicator 1 1 - - ClockIndicator Displays the clock indicator on the left of your screen when giving/receiving orders like "At 11 o'clock, eemy man at 200 meters"

3rd person view 1 1 1 - 3rdPersonView This turns 3rd(third) person view and group leader view on or off

Rifle bullet tracers 1 1 - - Tracers Displays tracers even of small arms that in real life would not have tracers

Super AI 0 0 0 0 UltraAI Enables some kind of super AI that hears and sses more and has better tactics

Auto Aim 0 0 - - AutoAim ??

Unlimited saves 1 1 - - UnlimitedSaves Enables saing permanently. For single player missions. But you then can only load the last save state

KILL MSG 1 1 1 0 DeathMessages Displays "XXX was killed by YYY" messages in multiplayer

MP SCORE 1 1 1 0 NetStats Enables the scoreboard functionality in MP

VON ID 1 1 0 0 VonID When using VoN, display the name of the player speaking

Edited by tortuosit

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I wish I knew how the AI settings worked in better detail and what all the keybindings did. I sure don't though!

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