meshcarver 12 Posted June 11, 2013 Hi again, I'm planning on having quite a few unique areas and buildings in my map, and was wondering about the "hit". On top of a map that has standard repeated houses and objects, would a map with extra content, each only used once (Say, a unique abandoned factory building), have an impact be on that map, apart from a bigger file size obviously? Would it just take longer to load initially, then it's fine after that, or would all those extra unique objects impact performance in general please? I'd love an answer to this, as I'm counting on having quite a few of these areas with unique structures... Cheers for your advice chaps..! Share this post Link to post Share on other sites
PuFu 4600 Posted June 12, 2013 (edited) shouldn't have a visible fps impact. afaik unique or alike rv engine doesn 't take advantage of the instancing feature dx provides. so it is a matter of draw calls (here it might affect the fps due to data load/stream and triangles present in a scene) Edited June 14, 2013 by PuFu fucking iphone makes me write like a dyslexic Share this post Link to post Share on other sites
max power 21 Posted June 14, 2013 rv engine does 't take advantage of the instancing feature dx provides Geez. With the number of repeated objects, you'd think it would be one of those things you'd want to take advantage of. Share this post Link to post Share on other sites
PuFu 4600 Posted June 14, 2013 Geez. With the number of repeated objects, you'd think it would be one of those things you'd want to take advantage of. well, that was the case for A2 afaik, A3 might be different (although as we all know A3 is not that different bar the dx11 - which might actually have something to do with it all). Now that i think of it, except a engine developer, i doubt there will be a definitive answer unless one does some tests that end up being conclusive. ;) Share this post Link to post Share on other sites
meshcarver 12 Posted June 14, 2013 Hi guys, thanks for the input and that instance example is unreal... as Max Power said you'd think they'd really go to town on that side of things simply because of the amount of repeated objects in any given ARMA map..! Share this post Link to post Share on other sites