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zorilya

arma 3 action scripts

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Does anybody know where the scripts are that execute when your use an action like "put satchel charge".

I ripped open the configs but i can only find string table references, which don't contain the whereabouts of the script... i'm just looking for the script that executes when you use the aformentioned action

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There is no such script which you can edit, these actions are executed directly in the engine.

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i'm not looking to edit them just look... do you know the references so i can execute the same actions seperately?... my issue is that i'm trying to place C4 and when i generate the model for the demo charge it doesn't yet have the characteristics of a charge (timer and touch off options). just looking for how to add them to the object

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Unfortunately, you can't do that. There isn't support for this yet, this can be handled only directly in the engine right now. If you really need this feature, then you can send a feature request via Feedback Tracker (http://feedback.arma3.com/).

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Hi everybody ;)

I would like to know if it's the same for ammobox ?

I'm making a little mod test , and have created a "new" ammobox !

I'd like to add an "action" on the ammobox.

Then how to add "x_action" in the box menu (with "rearm at..." , "inventory" , etc) , without putting something in its init field in editor ?

I want this addaction is linked with the box... when you just place the box on map !

If it's impossible, how to add then an "addaction" in the mod box config.cpp ??

Thanks for your help ;)

Edited by chal00

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