Basxt 1 Posted June 3, 2013 Yeah, So i'm making this mission where I want to be picked up by a helicopter and noticing when I entered. After I have entered I would like it to fly to the end destination and unload all men and then fly away. Is there any way to do this? I have searched the whole forum for this answer and didn't find it. Thanks! Share this post Link to post Share on other sites
Messiah 2 Posted June 3, 2013 I have searched the whole forum for this answer and didn't find it. Thanks! It's about the most common question on this forum :) Using your exact thread title: http://forums.bistudio.com/showthread.php?149284-How-can-I-make-a-helicopter-exfil-by-AI&highlight=helicopter+pick Share this post Link to post Share on other sites
Basxt 1 Posted June 3, 2013 It's about the most common question on this forum :) Using your exact thread title:http://forums.bistudio.com/showthread.php?149284-How-can-I-make-a-helicopter-exfil-by-AI&highlight=helicopter+pick Wow. I tried that but the helicopter just stays in the air:/ ---------- Post added at 20:51 ---------- Previous post was at 20:29 ---------- So this doesn't seem to be working as the heli just stays flying still at one spot. 1. Go into the Editor, and place a civilian down at the Airport and make it "Player" (you will be watching what happens) 2. Place a BLUFOR Soldier unit down somewhere nearby and create a waypoint for the BLUFOR Soldier called "Get In" and put it a little bit far away. 3. Now, put a helicopter unit down on the map, the one that carries troops (Is it called the MH-16?) 4. Create a waypoint for the helicopter called "Load" and put it near the "Get In" waypoint. 5. Create another waypoint for the helicopter called "MOVE" and place it somewhere far far away. 6. Now, go to the Synchronize Tool (I think you just need to push F5) and CONNECT the "Load" and "Get In" Waypoints. It should be a Solid Blue Line that connects them. 7. Preview the mission. The helicopter should pick the soldier up and fly off into the sunset (For your mission, you will be playing as the soldier) Share this post Link to post Share on other sites
daze23 1 Posted June 3, 2013 Wow. I tried that but the helicopter just stays in the air:/ it's kinda tricky. I think you have to make sure you actually move to the 'get in' point, or the heli won't land Share this post Link to post Share on other sites
Messiah 2 Posted June 3, 2013 Wow. I tried that but the helicopter just stays in the air:/ ---------- Post added at 20:51 ---------- Previous post was at 20:29 ---------- So this doesn't seem to be working as the heli just stays flying still at one spot. 1. Go into the Editor, and place a civilian down at the Airport and make it "Player" (you will be watching what happens) 2. Place a BLUFOR Soldier unit down somewhere nearby and create a waypoint for the BLUFOR Soldier called "Get In" and put it a little bit far away. 3. Now, put a helicopter unit down on the map, the one that carries troops (Is it called the MH-16?) 4. Create a waypoint for the helicopter called "Load" and put it near the "Get In" waypoint. 5. Create another waypoint for the helicopter called "MOVE" and place it somewhere far far away. 6. Now, go to the Synchronize Tool (I think you just need to push F5) and CONNECT the "Load" and "Get In" Waypoints. It should be a Solid Blue Line that connects them. 7. Preview the mission. The helicopter should pick the soldier up and fly off into the sunset (For your mission, you will be playing as the soldier) Try placing an 'H' where the chopper is meant to land (located under objects). It helps tell the AI where it's safe/suitable to land. Share this post Link to post Share on other sites
dale 11 Posted June 4, 2013 Yeah basically you need an invisible helipad and the heli should try to land on the helipad. Share this post Link to post Share on other sites