fabio_chavez 103 Posted May 29, 2013 id like to create a vignetting effect, anybody has an idea on how to do that? Share this post Link to post Share on other sites
MissileMoose 10 Posted June 5, 2013 Steamroller, a mission by Animal Mother utilised a similar effect to simulate goggles. The mission is contained within ACE for Arma 2. It may be worth getting in contact with AnimalMother92. I personally don't mind people rooting through code which I write, but others' may not hold the same opinion. Share this post Link to post Share on other sites
AnimalMother92 10 Posted June 6, 2013 Hey, So in Steamroller, the goggles effect is a .paa file (preferred image format for Arma). It was kindly made for me by MadDogX (who I believe is now a moderator on these forums). It works as a resource that you call up as an overlay in game. You could make something similar in Photoshop; have it mostly transparent (of course) and add the vignette bordering. Basically you have to define it in your description.ext (http://community.bistudio.com/wiki/Description.ext#rscTitles) class RscTitles { // define image here }; and then call it in your init.sqf with cutRsc or titleRsc (http://community.bistudio.com/wiki/cutRsc | http://community.bistudio.com/wiki/titleRsc) cutRsc ["whateverImageClassName","PLAIN"]; Feel free to poke around the mission files for reference. https://dev-heaven.net/projects/anm-missions/files Hope that helps. Share this post Link to post Share on other sites
fabio_chavez 103 Posted June 6, 2013 thanks for the replys guys ill look into it! :bounce3: Share this post Link to post Share on other sites
katipo66 94 Posted June 6, 2013 Hey thanks Animalmother, does anyone know what settings to use in Photoshop when saving .paa, I mean the dialog box with options that appears when saving. Share this post Link to post Share on other sites
Messiah 2 Posted June 7, 2013 (edited) photoshop can't natively save in .paa, and the old plugins are utterly gash and tend not to actually work properly. Save as a 32bit tga, no compression and convert to .paa using texview 2 (available as part of the official tools package) Remember texture naming conventions. For vignetting, that would be _ca. Edited June 7, 2013 by Messiah Share this post Link to post Share on other sites
katipo66 94 Posted June 7, 2013 Thanks, will give that a shot. Share this post Link to post Share on other sites