zaxooz 10 Posted May 17, 2013 Hi everyone. These are my settings: http://i.picpar.com/dQo.png (521 kB) Running it on a GTX460. This is what I am seeing: http://i.picpar.com/eQo.png (1254 kB) http://i.picpar.com/fQo.png (876 kB) I do not believe that it's always been like this, though I haven't paid close attention. The whole AToC thing seems to have been working fine about a week ago (but I am not 100% certain, like I said, I've only noticed this recently). No hardware changes had taken place. I really like the option and driver TrSSAA rapes performance way too much while offering comparable quality, so I'd really rather keep AToC. What is the issue with this game? Thanks. Share this post Link to post Share on other sites
kklownboy 43 Posted May 21, 2013 What i see in your Pics is Low Object Detail. As for AToC, it isnt on. It will be broken if you use ANY AA from the Nvidia CP. Your current ingame AA(MSAA) is @ 4X, and your AF is normal(4X?), and the pics show the low quality from that. You also have a red oval around a wall edge, AToC has nothing to do with AA, but only works with ingame AA. You should see a "mesh/grid" in the grass when AToC is in effect, and the trees would be much fuller. Share this post Link to post Share on other sites
zaxooz 10 Posted June 17, 2013 (edited) You should be looking for pixelization instead, object detail has got nothing to do with AA and I am not forcing AA from CP. AToC has nothing to do with AA, but only works with ingame AA What are you trying to say here? Edited October 12, 2013 by zaxooz clarity Share this post Link to post Share on other sites
zaxooz 10 Posted October 11, 2013 klownboy you are a fool for justifying the sloppy job they are doing on their crappy games. nothing ever changes with bi, same BS. Share this post Link to post Share on other sites
domokun 508 Posted October 11, 2013 @zaxooz: your 460 is a little weak for such settings. My guess is that you want to enable AToC to improve the graphical quality of your game. If so try lowering HDR quality from Very High to High and Anti-aliasing from Very High to High. I'd also increase Object Detail from Low to Normal and AF from Normal to Very High? In the A2 engine, 4 settings have a significant impact on performance: Draw Distance, Antialiasing, HDR & Post-proc. This post offers more details. http://forums.bistudio.com/showthread.php?85124-ArmA2-OA-%28low%29-performance-issues&p=2081466#post2081466 Let us know how get one. PS insulting other members ain't a great idea. We all agree that A2 isn't the best optimised engine So lets work together to squeeze the best out of the 'ol girl ;) Share this post Link to post Share on other sites
zaxooz 10 Posted October 12, 2013 (edited) 460 overclocked is just fine for these settings, that's why I'm running them and I'm not complaining about performance. If anything, I could use a faster cpu. The ACTUAL problem is that AToC is getting applied SELECTIVELY. Just look at the sample screenshots carefully. The top of the brick fence and quite a bit of the foliage areas are ALIASED (even though the brick fence isn't supposed to benefit from AToC, regular AA is somehow broken as well). But then again, on the first sample picture you can tell that AA is getting applied to most of the distant houses and the right side of the tree (you get precisely the effect AToC produces). The second screenshot has all of the shrubbery aliased. My second concern is that these settings used to work for me just fine, but somehow they got broken. I do not see how increasing object quality is supposed to affect AToC application (and "low" object quality helps cpu performance), just as it has zero effect on Anti-aliasing in general . "Normal" AF is just right for my eyes and I don't want to lose any more performance anyways. Again, I don't see how it's supposed to affect AA. Lastly, I am not forcing anything from the control panel and I need no explanations whatsoever as to what any of the graphical terms mean and perform, especially if done as incompetently and clumsily as what we've seen from klownboy. Edited October 12, 2013 by zaxooz Share this post Link to post Share on other sites
domokun 508 Posted October 12, 2013 As I explained earlier, I presumed that you'd activated AToC to improve the graphical fidelity of the game. All my suggestions were therefore in that goal. If you want to insult and ignore so be it... Share this post Link to post Share on other sites
zaxooz 10 Posted October 12, 2013 As I explained earlier, I presumed that you'd activated AToC to improve the graphical fidelity of the game.All my suggestions were therefore in that goal. If you want to insult and ignore so be it... You presume AToC improves graphical fidelity. Good. In what way mate? Share this post Link to post Share on other sites