brad7 4 Posted May 4, 2013 Just been on the arma 3 site looking at the winning photo's and at the bottom of the page there was a runner up picture and in it a Comanche...how did he get it? http://www.arma3.com/images/post_images/TWIP_morped_runup.jpg Share this post Link to post Share on other sites
machineabuse 11 Posted May 4, 2013 The Comanche wreck is in the Alpha, so is the wreck for the Osprey. Share this post Link to post Share on other sites
brad7 4 Posted May 15, 2013 Just gone to find these wrecks and couldnt find them atall went through every category in the editor :S Share this post Link to post Share on other sites
purepassion 22 Posted May 15, 2013 You can download e.g. Dren's Editor Upgrade to see it appearing normally :) Share this post Link to post Share on other sites
gossamersolid 155 Posted May 16, 2013 There's a bug with the wreck right now that the electricity and smoke effects on the wreck do not stop after the comanche is deleted from the map: http://feedback.arma3.com/view.php?id=8384 Please vote up, small issue that shouldn't take them long to fix. Share this post Link to post Share on other sites
DarkDruid 96 Posted May 16, 2013 There's a bug with the wreck right now that the electricity and smoke effects on the wreck do not stop after the comanche is deleted from the map:http://feedback.arma3.com/view.php?id=8384 Please vote up, small issue that shouldn't take them long to fix. Should be fixed in next update of development branch. Thanks for feedback :) Share this post Link to post Share on other sites
brad7 4 Posted May 16, 2013 Pure passion - thanks will download it now GossamerSolid - allright, pointless to vote now as of DEV comment... Share this post Link to post Share on other sites
Simas 12 Posted May 17, 2013 Should be fixed in next update of development branch. Thanks for feedback :) How did you guys fix it? As the sounds created with createSoundSource[] cannot be stopped/deleted. Does that mean bug #8231 was fixed as well? Share this post Link to post Share on other sites
DarkDruid 96 Posted May 17, 2013 (edited) How did you guys fix it? As the sounds created with createSoundSource[] cannot be stopped/deleted. Does that mean bug #8231 was fixed as well? Some sounds created with createSoundSource cannot be deleted, but I was able to delete sounds used on this wreck. But no, bug #8231 is not fixed yet. I will look at this bug. Edited May 17, 2013 by DarkDruid Share this post Link to post Share on other sites