zuff 10 Posted May 14, 2013 hi, great script.have you an idea how i could implement it into my map for 3 different teams? Can you be more specific about what you are trying to do? I already have a scripts folder, is that ok? Your sample mission works but when i put it on my domination mission, no bueno. any help?---------- Post added at 09:51 ---------- Previous post was at 09:14 ---------- installe.d the scripts and everything, your group manager works but this one no bueno :(.. Your init.sqf looks fine. Are you sure your helicopters are named correctly? EDIT: Doh, you were saying you FIXED your problem :P Cool! Glad you got it working! i can not get this thing to work. It only works on your sample missionSpent all night last night trying to get it to work. Beyond anger at this point. Can anyone help? Please provide some sort of example on how it's not working. I have no idea what could be wrong when you provide no details. Share this post Link to post Share on other sites
MackaRoney 10 Posted May 14, 2013 Can you be more specific about what you are trying to do?Your init.sqf looks fine. Are you sure your helicopters are named correctly? EDIT: Doh, you were saying you FIXED your problem :P Cool! Glad you got it working! Please provide some sort of example on how it's not working. I have no idea what could be wrong when you provide no details. Great script man, i love it. Will def be running it on my Units Domination server! Taskforce91 Share this post Link to post Share on other sites
wildw1ng 2 Posted May 15, 2013 Can you be more specific about what you are trying to do? I have 3 teams fighting each other. Every teams has two transport and one attack helo. I guess the best way is to give each playable unit a name and call the script for every team separately? [aplayer1, aplayer2,... ["aHeli1", "aHeli2"]... [bplayer1, bplayer2,... ["bHeli1", "bHeli2"]... [cplayer1, cplayer2,.. ["cHeli1", "cHeli2"]... Or is there another way? I tried calling the sides but it didnt work, seems like the script wants an object. Share this post Link to post Share on other sites
zuff 10 Posted May 16, 2013 I have 3 teams fighting each other. Every teams has two transport and one attack helo.I guess the best way is to give each playable unit a name and call the script for every team separately? [aplayer1, aplayer2,... ["aHeli1", "aHeli2"]... [bplayer1, bplayer2,... ["bHeli1", "bHeli2"]... [cplayer1, cplayer2,.. ["cHeli1", "cHeli2"]... Or is there another way? I tried calling the sides but it didnt work, seems like the script wants an object. Hrm. Yah the script would need to be modified for that. I'll see if I can figure it out. Share this post Link to post Share on other sites
xuyujincooler 10 Posted July 6, 2013 This is a great script! Can you add Artillery support function? That will be better! Share this post Link to post Share on other sites
uber3999 10 Posted July 9, 2013 does this still work? i tried it and well it works right up to the part where you're suppose to select the pilot to give the task to. has anyone tried this recently with beta(DEV)? Share this post Link to post Share on other sites
ck-claw 1 Posted January 30, 2014 (edited) does this still work? i tried it and well it works right up to the part where you're suppose to select the pilot to give the task to. has anyone tried this recently with beta(DEV)? Good question- i'll give it a quick test now. Edit:- nah doesn't work now :( Edited January 30, 2014 by ck-claw Share this post Link to post Share on other sites