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eagledude4

playSound3D issue

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Doesn't seem to work:

playSound3D ["Sounds/DoorBell.ogg", player];

In my mission, I have a Sounds folder, and the DoorBell.ogg is located there. Does the sound file have to be a wav?

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The sound isn't a file name, it's a class object.

This is a new A3 function, and according to the wiki page it takes a filename directly.

Try replacing the / with a \

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Thanks eddie, however the sound still doesn't play.

Edited by eagledude4

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