RuecanOnRails 10 Posted April 24, 2013 The main argument in here seems to lead back to dayz, as if that was the life of the game. Not only is dayz not available on arma 3, it's was a small blip in the history of Arma. Configuring the game to better benefit a mod is just pointless especially when it potentially hinders the primary game and style of play. Hard forcing gamma or any other settings in Arma is not the way to go. Share this post Link to post Share on other sites
abudabi 16 Posted April 25, 2013 Make option for scenario-makers, like "FixedGamma"= 1.0 in Init.sqf Share this post Link to post Share on other sites
wipman 1 Posted April 26, 2013 Hi, if the game's night time were made correctly or good enough, same with the NVGs... those people may not want to do that with the gamma and bright settings, IMO. Let's C ya Share this post Link to post Share on other sites