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malakdecaen

wheels damage ?

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hello ,

Do you know how to damage the wheels or a part of Karoserie in arma 3 ?

i have try this http://tactical.nekromantix.com/wiki/doku.php?id=arma2:modeling:damaged_wheels

but it don't work for me , maybe someone know how to ?

exemple :

if my trunk of my car is damaged i want to see a model of my damaged trunk not the original trunk

when i hit the trunk it diseaper but the damaged trunk don't come !!?

what's is the problem i use this :

class trunk_destruct
           {
        type="hide";
        source="HitBody";
        selection="trunk";
        minValue = 0;
        maxValue = 1;
        minPhase = 0;
        maxPhase = 1;
        hideValue = 0.990000;
           };
class trunk_destruct_unhide
           {
        type="hide";
        source="HitBody";
        selection="trunk2";
        minValue = 0;
        maxValue = 1;
        minPhase = 0;
        maxPhase = 1;
        hideValue = 0.990000;
           };

thanks by advance .

Edited by kakarot

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you're just hiding them both - read your link again, for unhiding you need to reverse the values:

class wheel_1_1_destruct_unhide
{
type="hide";
source="HitLFWheel";
selection="wheel_1_1_unhide";
minValue = -1;
maxValue = 0;
minPhase = -1;
maxPhase = 0;
hideValue = 0.010000;
};

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ho sorry it's my mistake when i write this thread ,

this is my exact code :

class HideCapot

{

type="hide";

source="HitBody";

selection="capot";

minValue = 0;

maxValue = 1;

minPhase = 0;

maxPhase = 1;

hideValue = 0.980000;

};

class HideCapot_unhide

{

type="hide";

source="HitBody";

selection="capot_unhide";

minValue = -1;

maxValue = 0;

minPhase = -1;

maxPhase = 0;

hideValue = 0.020000;

};

when i hit the body the "capot" disaper but the damaged "capot" don't come , i don't understand why ?

thanks for you'r help .

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