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nerkaid

Compressing/Decompressing .paa files in Windows 8 / Photoshop CS6

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Hi all!

I was trying with TextView 2 runing as Win XP SP3 compatibility mode and with the PAAPlugin for Photoshop, but anything works :(

Any idea? Thanks in advance and regards!

EDIT: I think PAATool it's now working fine, but I'm converting a transparent .png file to "point" - "none sharpen effects" Destination format: Autodetect.

And when I runing this:

separator1 = parseText "<br />------------------------<br />";

imagen = "\rsc\separator.paa";

txt = composeText [image imagen,"Heading Text",separator1,"Content"];

hint txt;

A message appear: "/rsc/separator.paa not found".

But the file is on my mission folder and the path it's right :(

Edited by nerkaid
Advances...

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do not use the paa plugin. use texview or o2 for conversion

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As pufu said, using texview or O2 is the best method. You can save .paa's as TGA in texview by adding the .tga suffix without any issue as far as I know. Then it'd be the simple case of opening it in Photoshop as a targa rather than paa.

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Yes, you may think the PAA plugin is working, but rest assured it #$%#%$ your textures in game, in ways that go unnoticed for a while.

See plenty of posts/cases in these forums.

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