russin 0 Posted July 21, 2002 how can i make civs enemys so they will attack Share this post Link to post Share on other sites
Snowflake 0 Posted July 21, 2002 hi russin, if u want them to attack both sides (west and east) open the mission.sqm with notepad and change the side="CIV"; to side="GUER"; and set that the guerr is enemy to everyone. if u want them to attack only west or east just enter the opposite side in the mission.sqm. hope that works... greetz snowflake Share this post Link to post Share on other sites
russin 0 Posted July 21, 2002 thanks snowflake ill test it out when i have some time Share this post Link to post Share on other sites
russin 0 Posted July 21, 2002 no go on that anything else i could use ? Share this post Link to post Share on other sites
KingN 251 Posted July 21, 2002 I do it this way. I put a west, east or res guy (depending on which side I want the civs to be on) near the civ(s) and group it with it/them. Then I set the west, east or res guy to leader so it would work and 'possiblity of precence' to 0 so it will not show on the mission. This should work too and it's faster. Share this post Link to post Share on other sites
Major Fubar 0 Posted July 21, 2002 Hey, that's great King! Never thought of doing it that way...cheers! Share this post Link to post Share on other sites