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mr_centipede

How to make a character with one model, multiple texture ala A2OA?

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I'm sorry if I phrase that question wrong, it does sound a bit confusing, but anway:

As in A2OA, for each militia/civilian model, you can have a random texture spawn on them when you put in the editor. How to do this? Is it possible to do it just in config?

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you need to know how many hidden selections they have i guess , these are usually called camo camo1 camo2 etc

you can test in editor by using this setobjecttexture [0,""] ;this setobjecttexture [1,""] change the number for different parts of body i think.

then when your sure change the[0, "" ]> to [0," path to my new texture"];

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