mr_centipede 31 Posted March 21, 2013 I'm sorry if I phrase that question wrong, it does sound a bit confusing, but anway: As in A2OA, for each militia/civilian model, you can have a random texture spawn on them when you put in the editor. How to do this? Is it possible to do it just in config? Share this post Link to post Share on other sites
mr_centipede 31 Posted March 25, 2013 Sorry for bumping, I guess no one knows? Share this post Link to post Share on other sites
Sealife 22 Posted March 25, 2013 you need to know how many hidden selections they have i guess , these are usually called camo camo1 camo2 etc you can test in editor by using this setobjecttexture [0,""] ;this setobjecttexture [1,""] change the number for different parts of body i think. then when your sure change the[0, "" ]> to [0," path to my new texture"]; Share this post Link to post Share on other sites