Muzza 0 Posted March 16, 2013 Hi there. I am creating a mission where enemies establish a beachhead and then re-enforce their position with transport helicopters. I have given the choppers landing zones safe from enemy fire however they seem uninterested in landing with their cargo. This does not happen when there is no fighting going on. Is there a way to make the pilot AI oblivious to what is going on so that he can land, unload and move on as quickly as possible? Is it possible to get them to act with such determination? Thanks in advance. Share this post Link to post Share on other sites
marker 1 Posted March 16, 2013 Heli setcaptive true; stops the enemy firing at the heli. Or Pilot allowfleeing 0; gives the pilot the greatest courage, 1 would make him a coward. Share this post Link to post Share on other sites
Muzza 0 Posted March 16, 2013 thanks i will try that Share this post Link to post Share on other sites
Waffle_SS 11 Posted March 16, 2013 I would try "heli1 setBehaviour "CARELESS" when you want to make the heli oblivous to the enemy, and then "heli1 setBehaviour "AWARE" when you want it to wakeup again. Share this post Link to post Share on other sites
Muzza 0 Posted March 16, 2013 I have tried careless to no affect. Share this post Link to post Share on other sites
cobra4v320 27 Posted March 17, 2013 None of the above will work except for setcaptive true. Using heliname disableAI "TARGET"; helinane disableAI "AUTOTARGET"; heliname allowfleeing 0; does not work. I wish they would fix this, it was an issue in ARMA 2 as well. Also using heliname land "land" does not work either. Share this post Link to post Share on other sites
Muzza 0 Posted March 17, 2013 Thanks for the suggestion cobra but i seem to have found another way by experimentation. placing a trigger that activates when the helicopter is near its invisible H with on init: {unassignVehicle _x} forEach crew helicoptername; will work even when the chopper is under direct fire. Share this post Link to post Share on other sites
cobra4v320 27 Posted March 17, 2013 I have been playing around with heli land "land", sometimes it works and sometimes it doesn't. There are tons of threads on this already, I hope they fix it since we shouldn't have to go through all this trouble for a hot LZ, transport unload and careless behavior should be enough to make the helicopter land. Share this post Link to post Share on other sites