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PN11A

Add Attachments to Helmet

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Is there a way to do this? Similar to how weapons are now able to have attached optics and etc. I would like to create a helmet, and allow attachments to it, m2000, manta, vlites, chem-lights, battery packs flags.

How would you go about this once all the models are created?

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Currently the helmet itself is just an attachment, and we can't have attachments on attachments (lol?) The only way to do it is to list the new helmet attachment as a pair of glasses, that way you could put things on the helmet. Two drawbacks: One, the attachment would remain once you removed the helmet (could be fixed with scripting). Two, the soldier couldn't wear glasses with a helmet attachment. It would be easier to make each attachment as a complete helmet item, assuming you are making your own helmet.

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actually I believe you can, because it's a model, it has its own config, and if you add selections to that model.cfg, and to the model itself you can use hidden selections to show/hide them.

 

For example you have a strobe light, and a contour camera attached, just names these camo1 and camo2 in the models selection, add the camo1 and camo2 to the model,cfg file, and make sure the path to the textures is correct.

Helmets are no different from uniforms, in that you can create subsections, same with vests as well.

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