blinger 1 Posted March 11, 2013 performance wise, is it better to put say _Handle = this execVM "opfor_gear.sqf"; in the init box of an ammo crate or should i list everything out in the init line like this addweaponcargo ["arifle_MXM_F", 20]; this addweaponcargo ["srifle_EBR_F", 20]; this addweaponcargo ["LMG_Mk200_F", 20]; this addweaponcargo ["hgun_P07_F", 20]; this addweaponcargo ["arifle_Khaybar_F", 20]; this addweaponcargo ["arifle_Khaybar_C_F", 20]; this addweaponcargo ["arifle_Khaybar_GL_F", 20]; this addweaponcargo ["hgun_rook40_F", 20] Looking for any and all FPS optimization tips for mission building thanks Share this post Link to post Share on other sites
GRS 10 Posted March 11, 2013 Probably wouldn't make a difference since it is only run once at the beginning. I prefer to use an sqf for simplicity as to not clog up the init. Share this post Link to post Share on other sites
naizarak 4 Posted March 11, 2013 yeah it shouldn't make a difference. you're running the same code at the same time just from different places. Share this post Link to post Share on other sites