kiory 404 Posted March 9, 2013 I believe this is a question that only a modeler from BI could answer, as the model is binarized, I can't view it to check for myself. I'm not sure how things are done in Arma, however I'm assuming that you have a bone skinned to the door and handle in order for them to animate, but again I've never worked any Arma in terms of modelling/skinning etc (Something I intend to change), so I really don't know. Anyway, point of my post is to know what the door is called on that model, I'm trying to lock it via game logic, but I have no idea what it's called, any help in this matter? Share this post Link to post Share on other sites
max power 21 Posted March 10, 2013 In the config for the building, it should have a user animations class that contains the user animation trigger. Share this post Link to post Share on other sites
luki 53 Posted March 10, 2013 Tipp: You can also use EliteNess to inspect the p3d itself Share this post Link to post Share on other sites