gummybear_qc 1 Posted March 8, 2013 So yeah, I wanna make a intro but I would like the intro to be a made video, like I record something and then play the video in the mission. Anyone could come up with a full tutorial. Thank you! Share this post Link to post Share on other sites
Lt_Damage 0 Posted March 8, 2013 Maybe when Java is working it would be possible but even if it was possible now this would add huge size to the mission file. Would this be a single player mission? The mission file gets downloaded to all players so if it is a multiplayer mission you are making it would not be a good idea to embed a lot of large files like audio and video. Share this post Link to post Share on other sites
gummybear_qc 1 Posted March 8, 2013 Nan, its for playing with my other freind, il just give him the mission with mediafire. So how can I do it? Share this post Link to post Share on other sites
mr burns 132 Posted March 8, 2013 http://community.bistudio.com/wiki/BIS_fnc_playVideo description.ext class RscPicture { access=0; type=0; idc=30; style=48; colorBackground[]={0,0,0,0}; colorText[]={1,1,1,1}; font="TahomaB"; sizeEx=0; lineSpacing=0; text=""; }; //Macro defining a simple and standard scene picture. //Parameters: index of the scene, path to the picture, x-coord, y-coord, width, height. #define SCENE(INDEX, PIC, X, Y, W, H) \ class Scene##INDEX \ { \ idd = -1; \ movingEnable = 0; \ fadein = 0; \ fadeout = 0; \ duration = 300; \ name = __EVAL("Scene" + #INDEX); \ \ class controls \ { \ class Overlay \ { \ idc = -1; \ x = SafeZoneX; y = SafeZoneY; \ w = SafeZoneH; h = SafeZoneH; \ type = 0; \ style = 48; \ colorBackground[] = {0, 0, 0, 0}; \ colorText[] = {1, 1, 1, 1}; \ font = BitStream; \ sizeEx = 0; \ lineSpacing = 0; \ text = PIC; \ } \ } \ }; class RscTitles { // SCENE(1, "t\effect_ca.paa", -0.379, -0.135, 1.77, 1.181) SCENE(1, "t\effect_ca.paa", 0,0,1,1) }; picture.sqf titleRsc ["scene1","PLAIN"]; sleep 0.3; starting from mission trigger bla = execVM "picture.sqf"; _video = ["filename.ogv",[-0.6,-0.5,2.2,2]] spawn bis_fnc_playVideo; Never ventured deeper into this as 12mb missions are a huge nono in MP. You´ll have to play around with the description.ext to fill the screen, above code was made long ago on my old 19" screen for a small fun mission. 1 Share this post Link to post Share on other sites
gummybear_qc 1 Posted March 8, 2013 Yeah I found that thing but how do I put the function, do I add it in the editor or waht, im a total newbie when its realted to codes and stuff like that. Share this post Link to post Share on other sites
mr burns 132 Posted March 8, 2013 clicky <-- thats the mission i made with it, feel free to unpack and poke around. edit: requires ArmA2 ! Share this post Link to post Share on other sites
gummybear_qc 1 Posted March 8, 2013 Thanks and don't worry, i haz arma 2 CO :D Share this post Link to post Share on other sites
gummybear_qc 1 Posted March 8, 2013 Hey whats mods have you used? I just jsut opened the misison because I ddint had arma 2 installed on my PC and i says it missiing some contect. http://oi45.tinypic.com/a4byva.jpg (294 kB) Share this post Link to post Share on other sites
mr burns 132 Posted March 8, 2013 According to the picture it requires Combined Operations (ArmA2 & OA), no mods :) Share this post Link to post Share on other sites
gummybear_qc 1 Posted March 9, 2013 oh ok, then il download arma 2 oa to :P because I made a backup recently Share this post Link to post Share on other sites