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konyo

No entry 'model.cfg/CfgSkeletons/Plane.skeletonInherit'.

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I'm having a slight problem with a model I'm currently working on.

When I preview the model in Buldozer or ingame i get the following error message:

"No entry 'model.cfg/CfgSkeletons/Plane.skeletonInherit'."

& This is my model.cfg file below:

class CfgSkeletons
{
class Plane;
class kyo_A2Skeleton: Plane
{
	isDiscrete=1;
	skeletonInherit="Plane";
	skeletonBones[]=
	{

class CfgModels
{
class Plane;
class kyo_A2: Plane
{
	skeletonName="kyo_A2Skeleton";
	sections[]=
	{

Does anyone know whys its throwing me this error message? :confused:

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I think its because Bulldozer setup cant inherit like Binarising can .

you will need to add the air model.cfg to your model.cfg or set up your namespace so it can read inheritance like that so it can inherit properly

also i think you also need an inherit in the second part wjether you inherit or not , there is a model.cfg on your pdrive that shows the basic needs for a model.cfg

  Quote
class CfgSkeletons

{

class Default

{

isDiscrete = 1;

skeletonInherit = "";

skeletonBones[] = {};

};

};

class CfgModels

{

class Default

{

sections[] = {};

sectionsInherit="";

skeletonName = "";

};

};

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  Thromp said:
I think its because Bulldozer setup cant inherit like Binarising can .

you will need to add the air model.cfg to your model.cfg or set up your namespace so it can read inheritance like that so it can inherit properly

also i think you also need an inherit in the second part wjether you inherit or not , there is a model.cfg on your pdrive that shows the basic needs for a model.cfg

Thats it, thats solved it.

Thanks :D

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