konyo 14 Posted February 26, 2013 I'm having a slight problem with a model I'm currently working on. When I preview the model in Buldozer or ingame i get the following error message: "No entry 'model.cfg/CfgSkeletons/Plane.skeletonInherit'." & This is my model.cfg file below: class CfgSkeletons { class Plane; class kyo_A2Skeleton: Plane { isDiscrete=1; skeletonInherit="Plane"; skeletonBones[]= { class CfgModels { class Plane; class kyo_A2: Plane { skeletonName="kyo_A2Skeleton"; sections[]= { Does anyone know whys its throwing me this error message? :confused: Share this post Link to post Share on other sites
Sealife 22 Posted February 26, 2013 I think its because Bulldozer setup cant inherit like Binarising can . you will need to add the air model.cfg to your model.cfg or set up your namespace so it can read inheritance like that so it can inherit properly also i think you also need an inherit in the second part wjether you inherit or not , there is a model.cfg on your pdrive that shows the basic needs for a model.cfg Quote class CfgSkeletons{ class Default { isDiscrete = 1; skeletonInherit = ""; skeletonBones[] = {}; }; }; class CfgModels { class Default { sections[] = {}; sectionsInherit=""; skeletonName = ""; }; }; Share this post Link to post Share on other sites
konyo 14 Posted February 26, 2013 Thromp said: I think its because Bulldozer setup cant inherit like Binarising can . you will need to add the air model.cfg to your model.cfg or set up your namespace so it can read inheritance like that so it can inherit properly also i think you also need an inherit in the second part wjether you inherit or not , there is a model.cfg on your pdrive that shows the basic needs for a model.cfg Thats it, thats solved it. Thanks :D Share this post Link to post Share on other sites