stk2008 14 Posted February 25, 2013 (edited) Hi all please help. I have got a dedi server setup in my house I am playing MSO mission with a mate. I connect to server VIA LAN so basically a straight connection My mate connect VIA WAN he lives many many miles away. Now here is the wierd thing he never got any red chains and his ping stayed really low but mine I was getting red chains and desyncs every few minutes the desync was all ways 10000. Why on earth would I get desyncs when he should be if any thing?. Please advise I am stumped here All so would some one please advise on the best config for max message etc etc I have no idea what to set the server configs to Here is what my internet can do Download = 30mb Upload = 2mb There will never be more than 5 players connected Edited February 25, 2013 by stk2008 Share this post Link to post Share on other sites
SavageCDN 231 Posted February 25, 2013 For MSO the requirements are higher than most missions.. I find about 256kpbs upload per connected player is what you need. So for your connection look at 6 players as the max (with overhead)... so you are OK there. The desync I'm not too sure about I don't know a lot about what causes it exactly. I have noticed desync testing MSO mission on my LAN server with just me connected so I think it's more to do with the mission itself than any setting you can change. I have the bandwidth settings cranked up high on the LAN server too.. problem with your setup is you cannot adjust those bandwidth settings to match your connection (LAN 10/100/1000) and your friend's connection (WAN max 2mb upload). Does the desync last a long time? I find it helps if all players stop and open their maps once the chain appears.. seems to get rid of it quicker. Share this post Link to post Share on other sites
stk2008 14 Posted February 25, 2013 ummm thanks for replying the desync does last some time maybe 10 20 seconds some times less. Its just weird because I should be running better and my mates like I said have no to very very little desync :( Thanks for the tip on upload per player will see what its set to. Share this post Link to post Share on other sites
SavageCDN 231 Posted February 25, 2013 I think for MSO it just happens on occasion.. as long as it doesn't stick for a long time I wouldn't worry too much about it. Share this post Link to post Share on other sites