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cervantes

rotors animation not working

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hi guys we working with gachopin a released of ww2 warships.

i have finich a new u-boat type 7 and now i want animate a rotors.

i have 2 rotors and only one rotors working.

i have make 2 selection in o2 rotor1 and rotor2 in all view lods and 2 axis rotor_axis1 and rotor_axis2 in memory lod.

when i launch a games only my first rotor is animate and rotor2 d'ont working.

when i try to replace in model.cfg rotor1 by rotor2, rotor1 and rotor 2 d'ont working.

i have define my skeleton bones in model cfg.

class Uboat: Ship

{

isDiscrete=1;

skeletonInherit="";

skeletonBones[]=

{

"ws_Gun0","periscope",

"sentai","osa_senkou",

"rotor1","rotor2",

"periscope",

"torpedo",""

};

};

and in model animation.

class Uboat: Ship

{

sectionsInherit="";

sections[]=

{

"sentai","periscope","ws_Gun0","rotor1","rotor2"

};

skeletonName="Uboat";

class Animations

{

class rotor1:Rotation

{

type = "rotation";

source = "rotor";

sourceAddress = "loop";

selection = "rotor1";

axis = "rotor_axis1";

angle0=0.000000;

angle1=12.831852;

};

class rotor2:rotor1

{

selection = "rotor2";

axis = "rotor_axis2";

};

any idea why this d'ont working?:)

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Hi looking from iPhone I see your skeleton is not correct , periscope has no ,'' '',

Minimum is two bones , might be related

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yes mate its this i have now fix this and add ,"", thx for you fast reply :)

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