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jakkob4682

dynamic zones around towns question

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basically I want to create a function to get the radiusa and radiusb for nearestLocations (fluxuates a little bit or I'd just use a set number i.e. _radA = 10 _radB = 10). Tried using _area1 = getNumber (configFile>>"ConfigWorlds">>worldName>>names>>radiusA) and radiusB respectively, no errors but also didnt get a print out using sideChat to debug it.

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Hey jakkob if you just want a good dynamic zone around towns for a mission and not making a new kind of script just use DAC. You can make any number of different size zones at any town you need. It is a very easy script to use and all the hard work is done for you.

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