Jetkar 1 Posted December 27, 2012 (edited) I wondering if anyone can help me with mission I am creating. I am looking for a code that can be inserted in triggerzone that if any enemy unit is destroyed to replace the !alive thats specific to the object (unit name). As well as specific to specific enemy units / groups. Edited December 27, 2012 by Jetkar Share this post Link to post Share on other sites
Rhamka 10 Posted December 28, 2012 Im not sure if I understood (I'm no native speaker) but recently I asked for code to kill units to avoid leaving the zone, it was intended for MP (no AI), so I don't know if this can help. You can see it here: http://forums.bistudio.com/showthread.php?144000-Player-killed-if-leaves-zone Share this post Link to post Share on other sites
Jetkar 1 Posted December 28, 2012 (edited) Thanks, I did see your thread but I need to change condition statement line instead "!alive obj" to any enemy units destroyed in triggerzone shown below:- Edited December 28, 2012 by Jetkar Share this post Link to post Share on other sites