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azbaobab

Multiple MG's on Heli's?

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Well, I've searched here, and over at OFEC, and nothing's turning up.

I've seen plenty of discussion on the impossibility of mounting seperate vehicles (gun turrets) on fixed-wing aircraft, but is it also impossible for helicopters?

I've got the getpos thing down, but (same with fixed-wing aircraft) it doesn't take pitch and roll into account.

So...

I've considered doing an invisible vehicle (based on the M2) and then just modeling a fixed gun on the side to "look like" there's a side gun. That way, the invisible turret can rock all over the place. But then there's the gunner issue, and I don't thing you can assign the gunner position of one vehicle into the passenger position of another...

Therefore: is it definitively impossible to see multiple MG's on a heli? Or has someone out there cracked it and I just haven't been able to find it yet?

Thanks!

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I've tried the invisible vehicle once, too, but the problem is that it doesn't mimic the movements of the helicopter, either. - that means no barrel rolls, pitch changes, etc... You can try to have a go at the pseudo-MG, though - the one based on rocket launchers, as I described in OFP. I'll have to take a look at my old files, I might have a working specimen lying around somewhere.

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Yup, I did see your post there, and thanks for the reply. I can see what you mean by modifying the missiles into bullets: and if you do have a working model, I'd be hugely appreciative!

However, I'm still unsure on the control points though. Missiles or guns: control still goes back to the single gunner... no? Given only a single gunner can be designated (per model)... I'll have to have a closer look at the config file to see what you mean.

If I gather what you're proposing correctly, it would still be a single gunner, but switching between weapons would switch control between a forward, and (two) side "guns".

Am I off there?

Thanks again for the input!

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OWP Mi-8 have working multiple MGs on their choppers, they are simulated via rockets too.

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Yes, the control would still be with a single gunner who's switching through the weapons. But I just found another old model, with a laser turret and two big laser guns on the sides - I need to see if it's possible to use a 'commander' (as in the tanks, with a separate, movable, gunless turret) for that purpose...

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