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ceeeb

AI weapon/ammo config value for AT weapons

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Hi all,

I'm creating a mission script that automatically identifies the AI capabilities of all available weapons in the loaded config. For example, I can easily identify weapons that can be used against airborne targets the airLock value. Is there a similar config based test that can be used to identify AT weapons? I'm under the impression that AI decides on the fly by comparing hit value against potential targets armour, but just want to be sure. Thanks :)

Edited by ceeeb

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