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soldier2390

Error: Cannot Open Object?

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Hello everyone!

I am not sure if I should post this here because it may be a config error, or if I should post this in another topic because it may be a model error, I dont know whats wrong so I posted here for now as I believe it has to do with my config!

Heres my problem, I am making a MH60G Pavehawk(retexture of BIS blackhawk) and when I load the addon into the game and preview it in the editor i get this error "Cannot open object dk_usaf_mh60g\mh_60mg.p3d"? and after I click "ok" nothing shows in game?? Below is my Config and .Log file(file created by BinPbo).

Config:

class CfgPatches 
{
class dk_mh60g 
{
	units[] = {"dk_usaf_mh60g"};
	weapons[] = {};
	requiredVersion = 1.0;
	requiredAddons[] = {"CAAir2", "CAWeapons", "CACharacters", "CACharacters2"};
};
};

class CfgVehicleClasses 
{
class dk_mh60g_helo 
{
	displayName = U.S. Air Force Helicopters;
};
};

class CfgFactionClasses 
{
class USAF 
{
	displayName = "USAF";
	priority = 5;
	side = "TWest";
};
};

class CfgVehicles 
{
class All;
class AllVehicles : All {};
class Air : AllVehicles {};
class Helicopter : Air {};
class UH60_Base : Helicopter {};
class MH60S : UH60_Base {};   // External class reference

class dk_usaf_hh60g : MH60S 
{
	side = TWest;
	faction = USAF;
	model = "\dk_usaf_mh60g\MH_60mg.p3d";
	mapSize = 17;
	picture = "\ca\air\data\ico\MH_60mg_CA.paa";
	Icon = "\ca\air\data\map_ico\icomap_MH60mg_CA.paa";
	displayName = "MH-60G Pavehawk";
	vehicleClass = "dk_mh60g_helo";
	crew = "US_Soldier_Pilot_EP1";
	attendant = true;	// can heal other vehicles
	accuracy = 1.5;	// accuracy needed to recognize type of this target
	maxSpeed = 350;	// max speed on level road, km/h
	armor = 40;
	damageResistance = 0.00242;
	cost = 10000000;
	mainRotorSpeed = -5;
	driverInAction = "UH60_Pilot";
	driverAction = "UH60_Pilot";
	cargoAction[] = {"UH60_Cargo01", "UH1Y_Cargo02", "UH1Y_Cargo01", "UH1Y_Cargo01", "UH1Y_Cargo01", "UH60_Cargo02"};
	transportSoldier = 13;
	driverCompartments = "Compartment1";
	cargoCompartments[] = {"Compartment2"};
	enableSweep = false;
	transportAmmo = 0;
	supplyRadius = 2.5;
	initCargoAngleY = 10;
	minCargoAngleY = -60;
	maxCargoAngleY = 120;
	type = VAir;

	// threat (VSoft, VArmor, VAir), how threatening vehicle is to unit types
	threat[] = {0.3, 1, 0.4};

	typicalCargo[] = {"USMC_Soldier_Pilot", "USMC_Soldier_Pilot", "USMC_Soldier_Pilot", "USMC_Soldier_Pilot"};
	cargoIsCoDriver[] = {1, 0, 0};
	weapons[] = {};
	magazines[] = {};
	transportMaxMagazines = 150;
	transportMaxWeapons = 30;
	forceHideDriver = true;
	castDriverShadow = true;
	castCargoShadow = true;

	class Library 
	{
		libTextDesc = MH-60G Pavehawk;
	};

	class Damage 
	{
		tex[] = {};
		mat[] = {"ca\air\Data\uh60_skla.rvmat", "ca\air\Data\uh60_skla_damage.rvmat", "ca\air\Data\uh60_skla_damage.rvmat", "ca\air\Data\uh60_skla_in.rvmat", "ca\air\Data\uh60_skla_in_damage.rvmat", "ca\air\Data\uh60_skla_in_damage.rvmat", "ca\air\Data\materialy\uh60_01.rvmat", "ca\air\Data\materialy\uh60_01_damage.rvmat", "ca\air\Data\materialy\uh60_01_destruct.rvmat"};
	};
	enableManualFire = 1;

	class Turrets; // External class reference
	class HH60GTurrets : Turrets 
	{ 
		class MainTurret; // External class reference
		class HH60GMainTurret : MainTurret 
		{
			body = "mainTurret";
			gun = "mainGun";
			minElev = -80;
			maxElev = 25;
			initElev = -80;
			minTurn = 30;
			maxTurn = 150;
			initTurn = 90;
			soundServo[] = {"", db-40, 1.0};
			stabilizedInAxes = "StabilizedInAxesNone";
			gunBeg = "muzzle_1";	// endpoint of the gun
			gunEnd = "chamber_1";	// chamber of the gun
			weapons[] = {"M240_veh"};
			magazines[] = {"100Rnd_762x51_M240", "100Rnd_762x51_M240", "100Rnd_762x51_M240", "100Rnd_762x51_M240", "100Rnd_762x51_M240"};
			gunnerName = Flight Engineer;
			gunnerOpticsModel = "\ca\weapons\optika_empty";
			gunnerOutOpticsShowCursor = 1;
			gunnerOpticsShowCursor = 1;
			gunnerAction = "MH60_Gunner";
			gunnerInAction = "MH60_Gunner";
			gunnerCompartments = "Compartment2";
			primaryGunner = 1;

			class ViewOptics 
			{
				initAngleX = 0;
				minAngleX = -30;
				maxAngleX = 30;
				initAngleY = 0;
				minAngleY = -100;
				maxAngleY = 100;
				initFov = 0.7;
				minFov = 0.25;
				maxFov = 1.1;
			};
		};

		class RightDoorGun : MainTurret 
		{
			body = "Turret_2";
			gun = "Gun_2";
			animationSourceBody = "Turret_2";
			animationSourceGun = "Gun_2";
			animationSourceHatch = "";
			selectionFireAnim = "zasleh_1";
			proxyIndex = 2;
			gunnerName = Door Gunner;
			commanding = -2;
			minTurn = -150;
			maxTurn = -30;
			initTurn = -90;
			weapons[] = {"M240_veh_2"};
			stabilizedInAxes = "StabilizedInAxesNone";
			gunBeg = "muzzle_2";	// endpoint of the gun
			gunEnd = "chamber_2";	// chamber of the gun
			primaryGunner = 0;
			gunnerCompartments = "Compartment2";
			memoryPointGun = "machinegun_2";
			memoryPointGunnerOptics = "gunnerview_2";
		};
	};
};
};

.Log File:

Cannot register unknown string STR_STATE_HEALSOLDIER
Cannot register unknown string STR_STATE_FIRST_AID
Cannot register unknown string STR_UI_RADARRANGE
Cannot register unknown string STR_ACTION_LAUNCHCM
Cannot register unknown string STR_ACTION_NEXTCM
Cannot register unknown string STR_USRACT_ACTION_CONTEXT
Cannot register unknown string STR_USRACT_OPTICS_MODE
Cannot register unknown string STR_USRACT_ZEROING_UP
Cannot register unknown string STR_USRACT_ZEROING_DOWN
Cannot register unknown string STR_USRACT_NETWORK_DS_INTERFACE
Cannot register unknown string STR_USRACT_BULD_TERRAIN_RAISE_10CM
Cannot register unknown string STR_USRACT_BULD_TERRAIN_LOWER_10CM
Cannot register unknown string STR_USRACT_BULD_TERRAIN_RAISE_50CM
Cannot register unknown string STR_USRACT_BULD_TERRAIN_LOWER_50CM
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_0
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_1
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_2
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_3
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_4
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_5
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_6
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_7
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_8
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_9
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_10
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_11
Cannot register unknown string STR_DISP_LEFT
Cannot register unknown string STR_DIFF_CAMERA_SHAKE
Cannot register unknown string STR_FREETRACK
Cannot register unknown string STR_ADDON_ACTIONS_INSTALL_CORE
Cannot register unknown string STR_ADDON_ACTIONS_INSTALL_MOD
Cannot register unknown string STR_ADDON_ACTIONS_PLAY_MISSION
Cannot register unknown string STR_ADDON_ACTIONS_TRY_ENTITY
Cannot register unknown string STR_ADDON_ACTIONS_TRY_WEAPON
Cannot register unknown string STR_MSG_ADDON_NOT_FOUND
Cannot register unknown string STR_MSG_ADDON_CANNOT_OPEN
Cannot register unknown string STR_MSG_ADDON_UNKNOWN_PRODUCT
Cannot register unknown string STR_INCOMPATIBLE_LOAD_GAME_ATTEMPT
Warning: CfgVehicles missing in PreloadConfig - may slow down vehicle creation
Warning: CfgAmmo missing in PreloadConfig - may slow down vehicle creation
Warning: CfgNonAIVehicles missing in PreloadConfig - may slow down vehicle creation
Cannot load font core\data\fonts\lucidaconsoleb8
Fonts file \core\data\fonts\lucidaConsoleB8 not found
Cannot load font core\data\fonts\lucidaconsoleb11
Fonts file \core\data\fonts\lucidaConsoleB11 not found
<model = "c:\users\dave king\desktop\dk_usaf_mh60g\data\ESSS2x\ESSS2x.p3d">
Cannot load surface info CA\Data\Penetration\armor_7mm_plate.bisurf
Creating texture headers file...
44 texture headers saved to file "C:\Users\DAVEKI~1\AppData\Local\Temp\ARMAaddons\dk_usaf_mh60g\texHeaders.bin"
w:\C_branch\Poseidon\Arrowhead\El\FileServer\fileServer.cpp(2513) : Assertion failed 'req->RefCounter()==1'

Dave,

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Oh shit, thats an old .log file i made earlier when I took the addon folder out of the P:drive to test to see if it was the P:drive causing the error! But its not same error heres the new .Log File created with Addon folder in P:drive

New .Log File:

Cannot register unknown string STR_STATE_HEALSOLDIER
Cannot register unknown string STR_STATE_FIRST_AID
Cannot register unknown string STR_UI_RADARRANGE
Cannot register unknown string STR_ACTION_LAUNCHCM
Cannot register unknown string STR_ACTION_NEXTCM
Cannot register unknown string STR_USRACT_ACTION_CONTEXT
Cannot register unknown string STR_USRACT_OPTICS_MODE
Cannot register unknown string STR_USRACT_ZEROING_UP
Cannot register unknown string STR_USRACT_ZEROING_DOWN
Cannot register unknown string STR_USRACT_NETWORK_DS_INTERFACE
Cannot register unknown string STR_USRACT_BULD_TERRAIN_RAISE_10CM
Cannot register unknown string STR_USRACT_BULD_TERRAIN_LOWER_10CM
Cannot register unknown string STR_USRACT_BULD_TERRAIN_RAISE_50CM
Cannot register unknown string STR_USRACT_BULD_TERRAIN_LOWER_50CM
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_0
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_1
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_2
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_3
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_4
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_5
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_6
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_7
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_8
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_9
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_10
Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_11
Cannot register unknown string STR_DISP_LEFT
Cannot register unknown string STR_DIFF_CAMERA_SHAKE
Cannot register unknown string STR_FREETRACK
Cannot register unknown string STR_ADDON_ACTIONS_INSTALL_CORE
Cannot register unknown string STR_ADDON_ACTIONS_INSTALL_MOD
Cannot register unknown string STR_ADDON_ACTIONS_PLAY_MISSION
Cannot register unknown string STR_ADDON_ACTIONS_TRY_ENTITY
Cannot register unknown string STR_ADDON_ACTIONS_TRY_WEAPON
Cannot register unknown string STR_MSG_ADDON_NOT_FOUND
Cannot register unknown string STR_MSG_ADDON_CANNOT_OPEN
Cannot register unknown string STR_MSG_ADDON_UNKNOWN_PRODUCT
Cannot register unknown string STR_INCOMPATIBLE_LOAD_GAME_ATTEMPT
Warning: CfgVehicles missing in PreloadConfig - may slow down vehicle creation
Warning: CfgAmmo missing in PreloadConfig - may slow down vehicle creation
Warning: CfgNonAIVehicles missing in PreloadConfig - may slow down vehicle creation
<model = "p:\dk_usaf_mh60g\data\ESSS2x\ESSS2x.p3d">
Cannot load surface info CA\Data\Penetration\armor_7mm_plate.bisurf
Creating texture headers file...
44 texture headers saved to file "C:\Users\DAVEKI~1\AppData\Local\Temp\ARMAaddons\dk_usaf_mh60g\texHeaders.bin"
w:\C_branch\Poseidon\Arrowhead\El\FileServer\fileServer.cpp(2513) : Assertion failed 'req->RefCounter()==1'

Damn I think when I reinstalled the BI Tools awhile ago I forgot to redo the whole "CA" Folder in the P: Drive with all the opened addon folders. I am pretty sure that is causing the error right?

Also I cant download the Arma2P Tool from https://dev-heaven.net/attachments/download/12675/Arma2P.2.5.1a.rar cause that link dont work for me it lets me click the "Save file" and I click that but it says "File could'nt be downloaded"???

Could someone download that tool for me and upload it to another site like maby rapidshare or something please?

Dave,

Edited by soldier2390
I think I found the Problem!

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