jack445 1 Posted October 21, 2012 Hi, I've been playing around with the draw distances of clutter on Chernarus and I've found that the grass layer that is suppose to give cover at long ranges is obscuring it. Does anyone know if it is possible to remove the grass layer so that I can see the clutter on the ground? Share this post Link to post Share on other sites
[frl]myke 14 Posted October 21, 2012 Hmmm...config editing, probably...moving thread. Share this post Link to post Share on other sites
jack445 1 Posted October 21, 2012 Hi! Thanks for moving my thread to the appropriate section! Share this post Link to post Share on other sites
Gunter Severloh 4067 Posted October 22, 2012 Hi Would this help: GDT Mod Grass http://www.armaholic.com/page.php?id=6628 Share this post Link to post Share on other sites
jack445 1 Posted October 22, 2012 Hi! Thanks for the response! This isn't the grass layer I was referring to though. The grass layer is a layer to simulate cover by grass at a distance. You know when you see a guy prone at a distance and he's kinda covered by the terrain? The layer covering him is the grass layer I'm referring to. Thanks again though! Share this post Link to post Share on other sites
Gunter Severloh 4067 Posted October 22, 2012 Haha, i think i knew that but i figured I throw it out there, might be useful resource. This is for Arma1 but this has the cover aspect in it, maybe you can see how it was done and then do the opposite: PROPER Plants standard textures with lowplants http://www.armaholic.com/page.php?id=4347 Share this post Link to post Share on other sites
jack445 1 Posted October 30, 2012 Hi, Thanks for the link. Unfortunately I haven't been able to glean anything from that addon. I took a look around and unwrapped their configs and what not but nothing seemed like it added the grass layer. Thanks again, I'll go back to poking around the OA files to see if I can learn anything from them. Share this post Link to post Share on other sites