Kendo J 1 Posted September 23, 2012 Ok here is a very simple spawn script I am using that is called from a trigger [this, gamelogic, group1] exec "vehspawnscript.sqf" It is on a repeating trigger that will spawn the squad everytime it is killed off. Everything spawns, but the guys are not going into the truck. I dont want to name the truck cos the squad may be killed and the script called again spawning a second truck, but before the first truck is deleted or destroyed. Is it possible to do this with out naming the truck? or will i have to delete the first one early in the script before I create the second? _sp = _this select 0; _grp = _this select 1; _truck = "Uralopen" createVehicle getPos _sp "TeamLeaderE" createUnit [_sp, _grp, "this addweapon binocular; this moveincargo _truck; this assignAsCargo _truck", 0.75, "SERGEANT"] "SoldierEG" createUnit [_sp, _grp, "this moveindriver _truck; this assignAsDriver _truck", 0.6, "Corporal"] "SoldierE" createUnit [_sp, _grp, "this moveincargo _truck; this assignAsCargo _truck", 0.4, "Private"] "SoldierEB" createUnit [_sp, _grp, "this moveincargo _truck; this assignAsCargo _truck", 0.3, "Private"] "SoldierEB" createUnit [_sp, _grp, "this moveincargo _truck; this assignAsCargo _truck", 0.3, "Private"] "SoldierEB" createUnit [_sp, _grp, "this moveincargo _truck; this assignAsCargo _truck", 0.3, "Private"] "SoldierEAT" createUnit [_sp, _grp, "this moveincargo _truck; this assignAsCargo _truck", 0.3, "Private"] "SoldierEMG" createUnit [_sp, _grp, "this moveincargo _truck; this assignAsCargo _truck", 0.3, "Private"] _grp setBehaviour "safe" _grp setformation "LINE" exit Share this post Link to post Share on other sites
Jastreb 69 Posted September 24, 2012 Seem logical to assign a name to that truck and define where exactly they need to mount. Share this post Link to post Share on other sites
Kendo J 1 Posted September 24, 2012 Yeah I had to name the truck and at the beggining of the script I deleted it. So on the next spawn a new truck is made. Share this post Link to post Share on other sites